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@thesuavehog
Tweets by thesuavehogJeff in the News...
- Magmic makes national news with Kaglom number 1 in Japan
- Interview on Developing Rubik’s Cube for iPhone and BlackBerry
- Jeff Bacon talking about Rubik's Cube on A-Channel Morning
- Case Study: How to launch the New York Times Crosswords to the mobile world — the 2 year (+) overnight success.
- Mobile App Madness (Jeff's a speaker)!
Top Posts & Pages
My Podcast: The Week in Mobile
- What does Android Pay mean to the mobile payments industry?
- 4 lessons learned from the front line during the year of beacons
- 43% of retailers have no idea how mobile impacts their business
- Here are the 5 steps to true mobile personalization
- Why context is a currency you can’t ignore
- Hey, NFC isn’t DOA!
- Mobile now influences $1 trillion in retail sales
- The mobile banking generation
- Smartphone visits up 269% and mobile revenue up 123% for retailers
- Where IoT meets mobile commerce
Great Mobile Sites
May 2024 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Archives
Categories
Tag Archives: IPhone
Fun iPhone Game of the Week: Chicktionary
Apparently this is a well-known flash game but I had never heard of it until I found it on iTunes. Basically, it’s Boggle with Chickens. You have 7 letters (printed on chickens) to arrange into any words you can (minimum … Continue reading
Posted in Game Recomendations
Tagged blockdot, Boggle, Chicktionary, IPhone, Word game
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Why can’t everybody just get along?
Around the turn of the century (and for a few years following), the mobile phone industry exploded. It seemed like every month there was a new company designing and manufacturing a new cell phone. Nokia, Sony, Siemens, Ericsson, Motorola, Kyocera, … Continue reading
Posted in Uncategorized
Tagged Apple, BlackBerry, IPhone, Mobile phone, Power cord, Tether, Universal Serial Bus, Wi-Fi
2 Comments
Why aren’t App Stores designed to maximize revenue?
In the early days of app stores, before Apple launched its ‘App Store’ on iTunes, and before other OEMs jumped on the gravy train of content distribution, there were many independent websites selling content for mobile devices. First for Palm, … Continue reading
Posted in Market Insights
Tagged android market, App Store, App World, Apple, BlackBerry, IPhone, iTunes, Mobile application development, mobile marketing, Video Games
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Fun iPhone Game of the Week: Tiny Wings
Since I play a lot of games on my iPhone and people ask me all the time for recommendations, I thought I’d occasionally post when I find a game that keeps me occupied for longer than usual. Many games I … Continue reading
Posted in Game Recomendations
Tagged Angry Birds, App Store, IPhone, iTunes, OpenFeint, Tiny Wings, Video Games
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Mobile App Madness in Toronto
In my completely professional and ‘unbiased’ opinion, if you’ll be in Toronto at the end of March, you should check out the Mobile App Madness event. My opinion is obviously unbiased since I’m not speaking at it, and it’s not … Continue reading
Posted in Conferences, Market Insights
Tagged All Things Mobile, App, Apps, BlackBerry, IPhone, Ipsos Reid, Mobile application development, Mobile Web, Smartphone, Wellington Street West
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The Week in Mobile: Ep. 6 – Smurfs Selling Contraband
This week on ‘The Week in Mobile’, lots of buzz on the recent stats on global mobile application stores but we cut through all the iPhone and Android talk and discuss why the numbers show BlackBerry is doing the best. … Continue reading
Posted in Audio / Video, Market Insights
Tagged Android, android market, Apple, Handhelds, iPad, IPhone, mobile payments, Podcast, Smurf, square
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