Link to my vCard as a QR Code:
- RT @CAgovernor: “You’re hurting old people like me. Well, not me... I’ll never see you.” Larry David wants everyone to stay home to protec… -- 5 days ago
- RT @ikasliwal: me and my coworkers logging into all of our meetings remotely for the next couple of weeks https://t.co/fpOYiHJLcl -- 2 weeks ago
- This town would be much more efficient if there was one shop for hats, one for shirts, one for turtles, one for sho… twitter.com/i/web/status/1… -- 1 month ago
Top Posts & Pages
- An error has occurred; the feed is probably down. Try again later.
April 2020 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Category Archives: Post Mortems
Worms: A Space Oddity A classic hit computer game originally created by Team 17 was brought to the mobile world by THQ. The beauty of Worms comes not just from the gameplay but from the fun graphics and animations as … Continue reading
Case Study: How to launch the New York Times Crosswords to the mobile world — the 2 year (+) overnight success.
Last Spring, Rob Woodbridge interviewed me on UNTETHER.tv. We discussed the life of the New York Times Crosswords game — particularly on iPhone — and how we evolved the business model to make the product wildly successful. While the interview … Continue reading
In 2003, fresh out of university and anxious to get coding games for a living (yeah, my fellow grads were jealous, suck it! =) I had the opportunity to basically pick any game I wanted that was doable. I thought … Continue reading