Link to my vCard as a QR Code:
- A Crash Course in UI Design – blog.marvelapp.com/crash-course-u… #uxdesign #uidesign #marvelapp -- 3 weeks ago
- Glancing through photos from my last #diving trip w @diveprovo ... it’s been almost 2yrs? Sheesh... #divetrip #tci… twitter.com/i/web/status/9… -- 1 month ago
- Nice to #Google update their #calendar for the first time in, well, ever? #leaddontfollow -- 1 month ago
Top Posts & Pages
- An error has occurred; the feed is probably down. Try again later.
November 2017 M T W T F S S « Jul 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Category Archives: Post Mortems
Worms: A Space Oddity A classic hit computer game originally created by Team 17 was brought to the mobile world by THQ. The beauty of Worms comes not just from the gameplay but from the fun graphics and animations as … Continue reading
Case Study: How to launch the New York Times Crosswords to the mobile world — the 2 year (+) overnight success.
Last Spring, Rob Woodbridge interviewed me on UNTETHER.tv. We discussed the life of the New York Times Crosswords game — particularly on iPhone — and how we evolved the business model to make the product wildly successful. While the interview … Continue reading
In 2003, fresh out of university and anxious to get coding games for a living (yeah, my fellow grads were jealous, suck it! =) I had the opportunity to basically pick any game I wanted that was doable. I thought … Continue reading