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July 2017 M T W T F S S « Jul 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Category Archives: Game Development
The Game Developers Conference is the largest annual get-together of video game developers in North America. It’s a 5 day conference but the first two days are a variety of ‘summits’ targeting specific niches in the gaming world. Indie Gaming, … Continue reading
With some recent studies showing that 26% of mobile apps are opened only once by users it’s becoming even more apparent that mobile application design, whether for a game or other application type, is critical to ensuring your product’s success. … Continue reading
Worms: A Space Oddity A classic hit computer game originally created by Team 17 was brought to the mobile world by THQ. The beauty of Worms comes not just from the gameplay but from the fun graphics and animations as … Continue reading
The first two parts (here and here) of this series covered the basics on buffering and outlined a few fairly simple solutions for adding buffering into your game. Now we come to the fun stuff. Simple buffering only gets you … Continue reading
In Part 1 of Buffering Solutions on BlackBerry, I wrote about what buffering means, why we need to use it (especially on BlackBerry) and gave the first example of a simple buffering solution using a Full Screen Image. Here, I … Continue reading