Tag Archives: IPhone

BlackBerry App World Generates Highest Revenue Per App

There’s been a lot of buzz recently over the IHS Screen Digest Table: Global Mobile Applications Store Ranking in 2010 and 2009. Though I’m sure you’ve seen it in many articles, I’ve included here for reference: Most of the buzz … Continue reading

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Mobile Web vs Native App

I just read a very good article discussing some trade-off considerations when deciding between building a mobile app vs a mobile website (and remember it’s not always an either/or decision) but some very important further breakdown of the mobile device … Continue reading

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It’s Time for TV Advertisers to Strike Back

Growing up, I watched a lot of TV ads. I’m of the first real TV generation where from infancy, TV was a core part of my life and entertainment experiences. There are TV ads that stick in my mind even … Continue reading

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Evolution vs Innovation in Mobile Payments

Innovation is sometimes hard for people to accept. The reason is simple really, game-changing innovation often requires people to change their behaviour, and behavioural changes are very difficult. Evolution is much more stressful. Evolutionary events in technology typically get adopted … Continue reading

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Fragmentation is REQUIRED for mass market success

Name the examples of successful products or product categories that obtained that success by giving consumers only one or two options to purchase. Seriously, think about it for a minute. What mass-market products do you buy where you only have … Continue reading

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Case Study: How to launch the New York Times Crosswords to the mobile world — the 2 year (+) overnight success.

Last Spring, Rob Woodbridge interviewed me on UNTETHER.tv. We discussed the life of the New York Times Crosswords game — particularly on iPhone — and how we evolved the business model to make the product wildly successful. While the interview … Continue reading

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