Link to my vCard as a QR Code:
- A Crash Course in UI Design – blog.marvelapp.com/crash-course-u… #uxdesign #uidesign #marvelapp -- 3 weeks ago
- Glancing through photos from my last #diving trip w @diveprovo ... it’s been almost 2yrs? Sheesh... #divetrip #tci… twitter.com/i/web/status/9… -- 1 month ago
- Nice to #Google update their #calendar for the first time in, well, ever? #leaddontfollow -- 1 month ago
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November 2017 M T W T F S S « Jul 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Tag Archives: iPad
Why is Google delaying the availability of the Honeycomb source code? How will in-app billing on Android impact the market? We have a heated discussion on the PlayBook, its competitiveness, its support for Android, and more — one of our … Continue reading
This week on TWiM we discuss how mobile and social are influencing the way we communicate, generate and consume news and information in the wake of the Japan earthquake. Is $42 million a good investment in Rovio? Why would someone … Continue reading
This week on ‘The Week in Mobile’, I return from GDC in San Francisco and report on the growth of mobile gaming attitudes at the show. There was a serious lack of interest in BlackBerry by game developers, why? Is … Continue reading
This week on ‘The Week in Mobile’, lots of buzz on the recent stats on global mobile application stores but we cut through all the iPhone and Android talk and discuss why the numbers show BlackBerry is doing the best. … Continue reading
Case Study: How to launch the New York Times Crosswords to the mobile world — the 2 year (+) overnight success.
Last Spring, Rob Woodbridge interviewed me on UNTETHER.tv. We discussed the life of the New York Times Crosswords game — particularly on iPhone — and how we evolved the business model to make the product wildly successful. While the interview … Continue reading