Tag Archives: BlackBerry Port

Buffering Solutions on BlackBerry, Part 3


The first two parts (here and here) of this series covered the basics on buffering and outlined a few fairly simple solutions for adding buffering into your game. Now we come to the fun stuff. Simple buffering only gets you … Continue reading

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Buffering Solutions on BlackBerry, Part 2


In Part 1 of Buffering Solutions on BlackBerry, I wrote about what buffering means, why we need to use it (especially on BlackBerry) and gave the first example of a simple buffering solution using a Full Screen Image. Here, I … Continue reading

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The first branded BlackBerry game: Frogger


Frogger was the very first game Magmic ported to BlackBerry that was not originally designed and developed by Magmic. It was also the first one I did and it may have been the first branded J2ME game ported to BlackBerry. … Continue reading

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